Wednesday, 19 June 2013

Yeti and the eldar




With our Tale of 40k geeks having started last Saturday and the fact the mrs was going out last night to seize the opportunity to get started on my 500pts of eldar which I'll paint up as coming from craft world Iyanden.





In the four hours I'd managed to fully build 5 wraith guard, 15 dire avengers and the farseer which with a few upgrades is my starting list.





The plan for the next few days will be to prime and paint a test model for the dire avengers and wraith guard units and if I'm happy with the look I'm think of posting a painting tutorial



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Tuesday, 18 June 2013

A tale of 40k geeks (the start)




Starting from the Saturday just gone the contributors of faulty dice decided to take part in a tale of 40k geeks article, this is where each of us will slowly Build up a new army and paint it over the course several months, staring at 500pts and adding another 250pts to our force each month.

To start with we each picked a new army and then worked out a 500 point list that we'll buy, build, paint and play with for the first month, it was also decided that for the smaller point lists (500 & 750) we would not be using the standard force org but instead we'll be using the allies force org and playing games of combat patrol, once we reach a 1000pts we'll then use the standard force org with the possibility of taking allies at 1500pts.

So be prepared for some crazy ork conversions from Bannses, raging about the "ignores fucking cover USR" from Yeti, the math hammer on all the tau units from poontang and what ever the hell wig does.



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Painting needs



Drinking this



Listening to these



Making this happen, thunderwolf lord with wolf claw. Traditionalish colours. Work still to do.




Cheers



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Wednesday, 12 June 2013

Painting needs.

Got started working on these today,



Listening to this band;



Drinking this stuff;



It makes sense.

x

Tuesday, 11 June 2013

A tale of 40k geeks


Starting this Saturday The four Faulty Dice contributors are undertaking a tale of 40k geeks where we'll each be starting a new 40k army and sharing that progress with you guys. What follows is a short intro from each of us detailing which army we have chosen, but first this months goals

For the first month (15/6/13-13/7/13) we'll start by writing a 500pts list to buy, build and paint up ready for the end month. We also have plans to start a YouTube channel for us to make some battle reports from our lists.

-----WIG-----


Hello my name is Wig, I'm a man, so the idea of another man with an angry wolf between his legs amuse's me greatly. Hence forth I have chosen to proceed with a new Space Wolf Army. I have no fixed list but I've got some solid ideas. Your never really gonna break new ground with space marines but it always looks the bollocks and gets the job done. I shall be showing you my junk (models) soon as they are painted. Emperors blessings.

-----YETI-----


Back in 95 I took my first steps into the universe of 40k with the pointy eared eldar, so when we decided to start tale of 40k geeks I couldn't resist going back to my first army from all those years ago. The fact that they had a new codex (rumoured when we thought about doing this) was fantastic and the models GW later released are just beautiful which I'll be painting up in the Iyanden colours as I've been wanting to paint a force that uses yellow as its primary colour for a good while now.


-----BANNSES-----


Yo I'm Bannses, I'm gona be collecting Orks coz Gork and Mork came to me in a dream and said I am to lead a mighty Waaagh coz Orks is meant to conquer and make slaves of everyfing they don’t kill.
"But Gork and Mork" I said "It's not easy being Green"
To which they replied "Shut the feck up and build a Waaagh"
So why the hell not... Orkses is never defeated in battle. "If we win we win, if we die we die fighting so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!"

-----POONTANG-----


Hello, I'm Poontang

Normally I play Imperial Guard; loads of dudes with standard issue laser pointers and as many autocannons as I can fit into a list normally makes me very happy.

While I was considering doing some tricksy space elves, the kind of army I eventually settled on was already being done, so I've gone for tricksy Space Commies instead. It's for the b̶e̶s̶t̶ greater good.

The Tau take what Guard do, and just do it with real guns rather than dangerous torches. Just a shame they don't have autocannons. So I'll be back to my usual gun line formation, but with a few tricks from markerlights and battlesuits.

I may win, but having played Paul once to often, I've come to the conclusion that it's not enough to beat the opponent. I must spite him. I must make him wish he hadn't played.

Remember; you can't spell "taunt" without "Tau".


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Wednesday, 22 May 2013

Avengers assemble

This morning I had eagerly woken up to be out the house early for one reason and one reason only, to get up the post office at the time of opening so I could grab my new shiny forgeworld model before having going to work.





The model in question is the avenger strike fighter which is just beautiful looking and the rules ain't to bad (H7 s6 ap3) is just a marine killer. So I've got my night sorted cleaning and building this bad boy, then I'll hopefully get it painted by the end of the week.

Side note: had a great game of battle fleet gothic last night against poontang, although I'm not that clued up on the rules it was really fun and looking forward to playing some more games with using the correct rules for the bombardment cannons.


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Sunday, 12 May 2013

Chimera number 1

Not sure if i'm happy with how it looks, I didn't want it to be too colourful as i wanted it to look like an animal that lives in cold frozen wastelands, so lots of white... not sure now if it looks too plain tho.

I went for tiger stripes so it looks like a white Siberian Tiger crossed with a white dragon and a big scary raven type bird.










Please excuse dodgey white balance I can't remember how to white balance my camera lol.

Friday, 3 May 2013

Warhounds/Direwolves....Winter is coming.

I'm missing Lady, that's coz she was the first to die... also I only have 5 wolves and she's the least cool. I'll get another one eventually.



 Ghost
 Summer
 Greywind
 Shaggydog
 Nymeria


They'll have some nice snowy bases soon.

Thursday, 21 March 2013

Almost done now


Quick ogre ironguts update for you guys







Now that these guys are painted to a tabletop standard and with just the bases to do (I'm not happy with the test one on the champion) I'll be starting the mournfang cavalry this weekend along with 50 allied skaven, damn you for being a slow painter wig.


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Monday, 11 March 2013

Ironguts WIP

Just some quick photos of my ironguts that are still a work in progress. I should have them completed by the end of the week leaving me with only the mournfang cavalry to get painted by the end of the month






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Wednesday, 27 February 2013

Who do your voodoo bitch

Damn it's been a while since any of us have posted anything on faulty dice but that's ok because after a few hectic weeks I'm ready to bring this blog back to life for 2013.

Since my last post which I believe was a update on my kill team for a tournament I was attending (which I ended up finishing 9th) I've started playing two new game systems (malifaux and dystopian legions) both of which are massively fun skirmish level games that I've been enjoying plus its helped with what felt like 40k burnout, so I'll be post plenty of pics in the coming weeks of my hobby progress.

To end this quick post I'll leave a photo of a ogre I'm converting and painting to look like a voodoo witch doctor, this guy is going to act as my butch for a ogre and skaven list that wig and myself are going to be taking to a fantasy doubled in April. Hope you like



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Thursday, 20 December 2012

WIP dark eldar

Just a couple of quick pics of my finished trueborn squad from last week









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Wednesday, 12 December 2012

Lightning raid

Time for a quick post guys. This coming Saturday Ban, Poontang and myself are going to be attending a 200pt kill team tournament in Nottingham and I'll be taking my dark eldar which I've been using a lot of lately.

The list I'm taking is as follows ( I should also point out I get to give three models any one of the universal special rules)

10 true born:
1 with a splinter cannon and twin-linked USR
1 with a splinter cannon and haywire USE
Raider with a disintegrator and shroud USR

Now I've only settled on taking my dark eldar about two weeks ago and my list only last saturday, which means ive been franticly painting them up these past few days as none of them but I am loving my colour scheme. What do people think?




(Bases to be done in a African plan scheme)

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Wednesday, 28 November 2012

Morning all,

I have a quiet day at work today, the subcontractor chaps are in my lab doing their thing and I'm keeping out from under their feet and hiding in my office instead; surprisingly little paper work to do in here but so much internet...

Anyway, went to have a game of Gothic last night with Wig and forgot my ships so that sort of face planted and left me feeling a little nostalgic, so I searched for BFG on Reddit, only to find this image:


(http://minicrit.com/?p=160 if you can't see it)

Quick explain - if you try to do a boarding action, you each roll a dice and add modifiers (+2 if you're marines, +1 if you have a Choas Lord aboard, +1 for Orks, +1 for Aspect Warriors, etc...) then compare the roll to the damage table in the book, so it can happen that you do a boarding action, only for it to go horribly wrong and spill back onto your ship which then gets damaged... A nice oddity of BFG.

Also found this:


Happy Wednesday.

Friday, 12 October 2012

Paint for the paint god

With the mrs going to collage on Monday and Thursday night these night are fast becoming my hobby nights, with that I'm planing to make weekly post based on what I've painted.

To start with I give you some work in progress (WIP) of my tharn white mane which I hope to get finished by the weekend. Peace





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Monday, 8 October 2012

The 1st milestone

Hi y'all. It's been a while since I've last posted anything on faulty due to being busy busy these past few weeks, but fear not my friends I've been keeping myself hobby active whenever I've had the free time. (and when I've been able to pull myself away from boarderlands 2)

I'm going to start with two quick battle reports from the warmachine/hordes journeyman league I'm taking part in at Titan games.

My first game was against a kid who's name escapes me but I did mange to get a photo of his khador force


Now I took this chance to start a hordes force, more specifically circle orboros, as I found the fury mechanic more enjoyable to play than the focus mechanic that warmachine uses.

My starter force



On with the fighting

Turn : it begins

I won the roll to go first and I duly did so. I moved my warp wolf and 1 of my argus up the right flank while my other argus and caster moved up the centre, the only spell I used was to give my warp wolf stealth.

My opponent moved his combat orientated jack and his caster down the centre heading towards my caster, his cannon jack down the the right to take a shot at my warp wolf but completely scatters away thanks to stealth.

Turn two: the trap is sprung

I started my turn by casting spirt door with my caster so that she got to be place within 2 inch of the argus on the right flank, I now sprung my trap. I charged the cannon jack with my warp wolf and argus whom promptly tore it a new one. I then sacrificed my other argus by charging his caster just so I can tie him up a turn or two

My opponent decided to charge his combat jack into my argus on the right, but after some poor dice rolls he only managed to remove about half the hit points need to kill it. His caster slaughters my argus which was expected.

Turn 3: a desperate move

I started by dealing some damage to his jack with my argus followed by my warp wolf moving in to finish it. My caster moves up behind my beast for some protection

My opponent charges my argus with his caster and kills it.

Turn 4: the end is nigh

I moved my caster to throw some spells at his caster, I now walked my warp wolf in and with boosted damage I managed to roll 3 6's killing the caster and wining the game.

What I learnt from this game: warp wolfs are the boss, with a ability to choose either +2 move, +2 strength or +2 armour each turn makes them very flexible.

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Tuesday, 25 September 2012

Kill team ticket arrived :)
only i have no idea what army i should use...
and i don't know the rules to kill team...
and i can't decide whether i really want to do something stupid like take 60 odd grots or would i actualy like to win some games or at least try to.
also note to self i DO NOT like tuna despite the random cravings I randomly have sometimes... maybe i'm pregnant.

Saturday, 15 September 2012

Oh, hay, GW goes technological!

So, wow.

GW have worked out that technology is fucking everywhere and maybe they can tap that market. AWESOME!

I imagine the conversation in HQ went a little something like this:

GW guy - "...so, people read stuff on the little handheld screen?"

IT - "yes"

GW - "...and everyones got one?"

IT - "yes, in their pockets"

GW - "so we can just sell the books that way as well?"

IT - "yes, and we can update them remotely so we only have to issue a notice saying 'we've updated some stuff for you, enjoy' instead of a full FAQ every couple of months"

GW - "so we can sell people the same book they already have, and charge them more for it?"

IT - "well, to stay competativ..."

GW - *evil finger tent* "yes... more money... excellent..."

IT - "Ooook. Moving on, we could also make apps, they are little programs that sell for about £2 and can be really usful, maybe we could make one for some of the new rules like our competitors have for their gaming systems?"

GW - "WE ARE GAMES-FUCKING-WORKSHOP! SHIT DOES NOT GET SOLD FOR £2 ON MY FUCKING WATCH YOU BASTARD! No. We will make one of these 'apps' and we will sell it for a vastly inflated price, because our insanely rich fan base will pay... yess....."


And so we reach the point of this soliloquy; GW have a good looking new app on apples app store marketing for £8. Are you fucking kidding me?

Tuesday, 11 September 2012

Doubles report...!?

So,

It's been f**king forever since anyone posted anything, maybe because we're all lazy, maybe because nothing WH40K really happened, maybe because nobody but Yeti is painting anything... who knows.

Anyway, I thought I'd give a brief chat on how we did last weekend gone. In a word, we were awesome. If we've calculated our score properly (the events team did the numbers, I did the counting) we came somewhere between 2nd and 6th; we're not entirely sure exactly where yet. See, the events team gave 2nd and 3rd place to guys who had won less points than us, but had more favourite game votes, but didn't give a joint 3rd to guys who had the exact same score... We can't quite work it out, and while feeling mildly cheated that we were not given any type of award for scoring the same number of points as the ranked 2nd place team, it is nonetheless, the best we have ever done at no worse than 6th place.

TOP 10 MUTHAFUCKAS!

So:

Game 1:
Two blokes running a Guard/Grey Knights, calling themselves Bad Bromance :-) we crushed them quite severely, killed the grey knights dakka dread and their champion on our first turn/first round of shooting, then just proceeded to punish them for the rest of the game. I felt quite embarrassed it went so well and was about to offer beer as our apology when the ginger dude from the bar brought them drinks. Good game, they took it well and seemed to enjoy it and I hope we didn't come across as ass holes.

Game 2:
Ork/Space Marines, who very nearly beat the crap out of us. A dakka jet, a variant ork bomba and a Spaz Marine Sky Talon thing all arrived on the same turn and just let rip - the dakka jet thing gets some horrendous number of shots per turn, strength something nasty, AP4 (?) and ignores cover = 2 extremely dead weapons teams, and a half dead command squad with just the commander and his faithful lackey to run away. Luckily the vendettas turned up and did a horrific damage to the sky talon and one of the dakka jets. Managed to steal an objective from the Marines who were holding it, and in the end held 3 out of 4. Objective 4 was a no go - 30 boyz with the stealth special rule and a warboss... not to be trifled with. On the whole, good game. Learned some painful lessons about dakka jets. Ie, we need a quad gun.

Game 3:
Imperial Guard/Grey Knights
This one wasn't so great unfortunately; before the game began, we we're a bit confused as to why they had managed to get so much left in reserve when the rules only permit for 50% to be left in reserve at any one time - turns out that 50% is of the Army (both players) not just the individual forces (each player) which mean they could deep strike two squads of terminators... Eek. Nevermind, its the rules.
However, when I attempted to put my platoon chappies in a reserved vendetta, I inadvertently started a 20 min rule bender, as our opponents were of the belief that platoons had to be deployed together - either all in reserve or all on the board. While its a sensible concept (why would you deploy without your commanders?), there is nothing I can find to say you can't and some rules that indirectly suggest that it's perfectly allowed. I offered to just set up but everyone (including a ref) wanted to sort it out. 20mins later it was decided on a 4+ (which we won) - not that the guys inside did anything as they were shot down mere moments after arriving! Anyway, hard fought but we won in the end, with a great deal of luck.

Ironically, as the clock wore down to only 4mins and we were pretty much finished, our opponents asked for an additional round of shooting so they could try and get their secret objectives - we agreed to it and got a round ourselves. They shot eveything they had left at my remaining vendetta only to miss and fail to damage on every dice. Our round, I shot down their last remaining vendetta with the weapons teams, and the drop pod with the vendetta. So sweet it was to announce that on that round alone I had achieved the tank hunter objective at captain level (2 bonus points rather than 1). All good in the end, and with more entertaining last turns we all loosened up a bit, so a good game in the end.

Game 4:
The one that got away!

I'm not really sure if we could really have played this one much better than we did, we were cheated out of a parachute drop by an "its been FAQ'd" however, I personally read the FAQ on his phone and agreed so what the hell was I reading?! My fault if anything so nevermind.

All kinda went wrong when we just couldn't land the shots we needed but received a punishing in return - I do wish they'd FAQ the flyers thing - at the moment they can just zoom straight off the board without having done anything which basically meant that they were able to have the full force arrive when they damn well pleased, thank you very much!

Nevermind; an enjoyable game at least and we still inflicted some hurt so it wasn't a complete loss!

Game 5:
Last one, our favourite game of the tournament too.

We ended up playing a couple of guys who were nominated for best painted - it showed. Grey Knights/Black Templars.

It was a good fun game, I think they just thought, "Fuck it, last game so lets have a laugh" and ran a force of 13 terminators (7 Black templar, 6 grey knight) down the side directly toward the guard held flank - they withstood a stupid number of bullets for every turn they were walking making pretty much every save, until one of our space wolf squads ran up, bolt gunned four of them to death. That sucked for the guy, four 1's :-s

Nevermind, it was entertaining blasting the shit out of a whole army of terminators and running away from them when they got too close.


Verdict; I enjoy 6th edition. We have thought of some horrendous tactics for next time though...