Wednesday, 29 February 2012

Fucking hell they made some thunderwolf cavalry

I knew it was a good idea buying that spacewolves battleforce however many years ago that was... fuck you blood angels.
With this new found interest in wolves and space vikings i'm going to paint them... but not that gay blue colour... and NONE of them will be fucking ginger. Seriously what is the fucking deal with that, how can space vikings be taken seriously in the gayest shade of blue ever and to cap it off a ginger bonce... I'm gona make vikings cool again.

also Paul tell me whats wrong with this list, you're good at that shit.

wolf lord
runic armour
storm sheild
frost axe
2 fenrisian wolves
saga of the bear 275

rune priest
living lightning
jaws of the world wolf
chooser of the slain
storm bolter 113

4 wolf guard
4 power fists
4 combi-meltas
2 melta bombs 182

5 wolf scouts
melta bombs
mark of the wulfen
2 power weapons 155

5 Grey hunters
melta gun
mark of the wulfen
rhino 130

5 Grey hunters
melta gun
mark of the wulfen
rhino 130

5 Grey hunters
melta gun
mark of the wulfen
razorback TL Lascannon 170

Fast attack
2 thunderwolf cavalry
2 storm sheilds
2 frost blades
melta-bombs 220

Heavy support
5 long fangs
4 missile launchers

Sunday, 26 February 2012

The guy here has a point. Nids came out in Jan 2010; before the release of the iPad (when Apple's newest iPhone was the 3G), before I had real work to do, me and wig were still living in our awesome flat and none of us were married or engaged. And also, 6 months after Paul and I went to our first doubles. And only now, 2 years later are they releasing the new Nid models. It's nice to see someone else thinks GW needs someone with better business acumen at the helm, rather than a guy who thinks that reducing points cost and increasing financial of the various products will mean improved growth. Also; Saturdays are lucky, Sundays are not and I'm going to buy a box into which dice which fail me will be hurled to think about what they have done... Full report from Paul to follow I'm sure.

Wednesday, 8 February 2012

Is there anyone here!?

Or am I just bitching to myself while everyone goes about doing other things?

Tuesday, 7 February 2012

Carrying on...


I have now read the Grey Knights and Necron books and feel like less of an uninformed hypocrite than before. Just out of interest, does anyone know what the plural of codex is? Or for that matter what the collective noun for them is either? I quite like a "nerd" of codexes, but thats just me. Answers on a postcard.

Anyway. Perhaps I was a little bit cruel in my initial estimation of Mr. Wards newest paper based masturbatory fantasies. Thinking through my original comments, combo stacking has been something of an integral part of the game for as long as I've been playing so perhaps that's not such a bad thing as I had made it sound. I also should be a little more thankful that each codex has been redone to contain new and interesting characters and units with some interesting special rules and new wargear thats not just the same crap used in every army under a different name.

I think my actual brooding anger was this - the statistical quality of each unit is not reflected equally in the price of each unit.

For a brief example that is very simplistic and in need of improvement:

1 guardsman (most basic standard unit possible) costs 5pts (50pts for a ten man squad therefore ~5pts a piece).

1 terminator (specialist, expensive unit with durability and both ballistic and close combat skill)

The guardsman gets to shoot once at the terminator and has a 0.028 chance of killing the terminator (=1/2*1/3*1/6).

The terminator gets to shoot once at the guardsman and has a 0.44 chance of killing the guardsman (=2/3*2/3). This actually translates to a 0.88 chance of a kill since the terminator normally uses a stormbolter...

Anyway, this means that at terminator is 15.7x better than a guardsman at ranged combat, so surely a terminator should cost 15.7x more than a guardsman? Surely the terminator should cost 79pts a piece to keep the game fair? Nope, instead the terminator comes in at 40pts, nearly half the value statistics suggest he should.

I know this doesn't quite mesh with the numbers of lasguns that a guard player can bring in and how the points cost accounts for that, but just in this example, marine player has nearly a 50% advantage as far as value for points goes.

Maybe I should just get a small grey knights army and stop complaining...