So I've spent many hours weighing up the pros and cons of the different armies in fantasy, mainly vampire counts and ogres. I carefully weighed up my own preferences in regards to shooting or combat? Elite or swarm? Thought about which backgrounds I like most with the two armies. Then decided to go with skaven because they're ratmen!
So starting my first fantasy army excited and full of anticipation, I set about writing my army list. I dragged yetilover round mine and insisted that he couldn't leave until he'd help me fulfil my dream of being a master of rat wrangling awesome!
2am and we put the final touches on my list, cheers bro. Still excited even the early hours of the morning I started fantasising about a doubles list. The idea of two fully grown men swearing, drinking and crying as they loose at table top games to children. Nothing better. "hang the fuck on!" says yetilover gently breaking my little perfect world dream, "You know skaven can only ever be untrustworthy allies? With any army"
Balls.
-posted from his bloody phone!
Saturday, 3 December 2011
Saturday, 19 November 2011
Alright, after much poking I have finally written the list and here it is. Not really all that sure of it, but then I haven't played a game this big in frickin' ages so nm:
Total 1750
Section Unit Wargear Points
HQ
Company Command Squad 50
Castellan Creed 90
Seargent Kell 85
Troops
Platoon Command Squad 30
Autocannon 10
Infantry Squad 50
Autocannons 10
Infantry Squad 50
Autocannons 10
Heavy Weapons Team 60
3 Autocannons 15
Heavy Weapons Team 60
3 Autocannons 15
Veteran Squad 70
Bastonne 60
Grenadiers 30
Meltaguns (2) 20
Elites
Guardsman Marbo 65
Storm Trooper Squad 85
5 Extra Troopers 80
Fast Attack
Vendetta Gunship 130
Vendetta Gunship 130
Hellhound Squadron
2 Tanks 260
Extra Armour (2) 30
Heavy Support
Leman Russ Exterminator 150
Heavy Bolters 20
Camo Netting 20
Pask 50
Extra Armour 15
Basically I've just bolted on some extra tanks and a vendetta to the already pretty well known autocannons of doom list, with a vet squad and bastonne for some roving harrying squad in their very own vendetta. Might keep the storm troopers nearby for some extra fire power, considering they're also in their very own vendetta. Creed's in their to give me an outflank on something, maybe the hellhounds maybe the leman russ. Who knows.
Total 1750
Section Unit Wargear Points
HQ
Company Command Squad 50
Castellan Creed 90
Seargent Kell 85
Troops
Platoon Command Squad 30
Autocannon 10
Infantry Squad 50
Autocannons 10
Infantry Squad 50
Autocannons 10
Heavy Weapons Team 60
3 Autocannons 15
Heavy Weapons Team 60
3 Autocannons 15
Veteran Squad 70
Bastonne 60
Grenadiers 30
Meltaguns (2) 20
Elites
Guardsman Marbo 65
Storm Trooper Squad 85
5 Extra Troopers 80
Fast Attack
Vendetta Gunship 130
Vendetta Gunship 130
Hellhound Squadron
2 Tanks 260
Extra Armour (2) 30
Heavy Support
Leman Russ Exterminator 150
Heavy Bolters 20
Camo Netting 20
Pask 50
Extra Armour 15
Basically I've just bolted on some extra tanks and a vendetta to the already pretty well known autocannons of doom list, with a vet squad and bastonne for some roving harrying squad in their very own vendetta. Might keep the storm troopers nearby for some extra fire power, considering they're also in their very own vendetta. Creed's in their to give me an outflank on something, maybe the hellhounds maybe the leman russ. Who knows.
Wednesday, 16 November 2011
Take to the sky's

just a quick list idea for the doubles in feb, I like the look of a fast airborne force.
Libby, sang priest, (5) assault marines, (5) assault terminators and (2) stormraven
If Jon takes 3 vendetta's with vets we can have 11 twin-linked lascannon plus my 8 bloodstrike
missiles. What you think?
- Posted using BlogPress from my iPhone
Thursday, 3 November 2011
1750 list for that tournament thingy
HQ
Ghazghkull 225pts
Biker Boss, power klaw, attack squig, cybork 150pts
troops
5 Nob bikers, painboy, waagh banner, power klaw, 3 big choppas, cybork, 340pts
20 boys, nob, power klaw, boss pole 160pts
19 boys nob, power klaw, boss pole 154pts
Elites
15 lootas 225
Fast attack
2 deffkoptas, 2 rokkits, buzzsaw 115pts
heavy support
battlewagon, deffrolla 110pts
battlewagon, deffrolla 110pts
battlewagon, killkannon, kannon 160pts
1749pts
Ghazghkull 225pts
Biker Boss, power klaw, attack squig, cybork 150pts
troops
5 Nob bikers, painboy, waagh banner, power klaw, 3 big choppas, cybork, 340pts
20 boys, nob, power klaw, boss pole 160pts
19 boys nob, power klaw, boss pole 154pts
Elites
15 lootas 225
Fast attack
2 deffkoptas, 2 rokkits, buzzsaw 115pts
heavy support
battlewagon, deffrolla 110pts
battlewagon, deffrolla 110pts
battlewagon, killkannon, kannon 160pts
1749pts
Sunday, 23 October 2011
Blog wars 2
So this is the list I'm taking to blog wars (subject to change after play testing)
HQ
Dante
Troops
(5) sanguinary guard
Banner, infernus pistol
(5) sanguinary guard
2 plasma pistols
(10) assault marines
Power weapon, 2 melta
(10) assault marines
Power fist, flamer, melta
(6) scouts
5 sniper rifles, missile launcher, locator beacon
Elites
(2) sanguinary priests
Jump packs, Power weapons
Heavy support
(6) devastators
4 missile launchers
(6) devastators
4 missile launchers
And that's it for 1750 points.
- Posted using BlogPress from my iPhone
HQ
Dante
Troops
(5) sanguinary guard
Banner, infernus pistol
(5) sanguinary guard
2 plasma pistols
(10) assault marines
Power weapon, 2 melta
(10) assault marines
Power fist, flamer, melta
(6) scouts
5 sniper rifles, missile launcher, locator beacon
Elites
(2) sanguinary priests
Jump packs, Power weapons
Heavy support
(6) devastators
4 missile launchers
(6) devastators
4 missile launchers
And that's it for 1750 points.
- Posted using BlogPress from my iPhone
Tuesday, 18 October 2011
This is the life story of Paig

Although our names aren't used on the GW site (would it have killed them) this was our game
Game 2: Secure the Relic Vs Blood Angels/Salamanders on Table 23
In this battle we opted for a risky deployment with both forces exposed, ready to run and grab the objectives. And then our opponents seized the initiative! This put us on the back foot early on and we took quite a few casualties to enemy shooting. No Salamander army is complete without Vulkan Hestan, and we made sure to take him out with whatever we could, in this case, a demo charge to the face. As the game progressed, massed firepower from the Guardsmen and the Stormraven reduced the enemy numbers. The charge of the Terminators pulverised a large number of scoring Marines. However, it was the mobile Guardsmen that won us the game, securing the objectives and scoring us more valuable points.
For you Jon this is when they wrecked tricksy tricksy eldar face
Game 4: Scenario - Liberatus Vs Eldar/Eldar on Table 4
The Eldar army we were facing was a fully mechanised force with four Waveserpents and two Falcon Grav-tanks. Eldrad Ulthran was also on the table with a ten-man Seer Council and Prince Yriel was in the army, too. We opted to hold our whole force (except the Baal Predator) in reserve, firstly to see what our opponents would do, and secondly so as to not get shot to pieces by them in turn 1. We weren't surprised when their whole army blasted across the table and took all the objectives, though surprisingly the Baal Predator survived the turn. In turn 2, nearly all of our units (except the heroic Stormraven) arrived on scene and started to wreak carnage upon the Eldar. The Terminators, who arrived on foot, pounded Eldarad, his Seer Council and their Waveserpent into soup, while the Guard took on the Eldar vehicles. Yet again, it was the brave soldiers of the Imperial Guard that took all the objectives while the Blood Angels (what remained of them...) squeezed the life out of the remaining enemy units.
Thursday, 6 October 2011
Lol, whut?
I downloaded the warriors of chaos book for a peek at another army. I think I've gotten this right but correct me if not - chaos knights have a (-1)+ armour save. And you thought 2+ was good? With a save like that you should probably gain a wound each time someone inflicts one....
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